Advanced Settings

 
The Advanced settings are accessed from the Settings dialog.

Messages

This section allows you to choose which message file is currently in use. If you change the message file from "casmira" to "default," the correct error messages will not be displayed. Please leave this setting as is.

Local Path

The Local Path specifies a directory on your PC where the Casmira browser should look for art files before attempting to download them from the World Wide Web. If a file is found in the Local Path, it will always be used instead of the equivalent file on the world's object path.

The structure of the Local Path directory mirrors that of the World Wide Web. The top level of the directory contains one or more folders that are named after the web site they are overriding. There are certain characters that may be present in URLs that are not valid in file names; these characters should be replaced with a hyphen ('-'). Under each top-level directory should be a folder hierarchy that mirrors the web directory hierarchy exactly. In fact, if the objects in your world are hosted on your PC, the Local Path can be set to the same directory as the one serving your objects.

Example: say the object path of your world is "www.myisp.com/myobjects" and you want to use a Local Path to override some of these files. You could set your Local Path to "C:\awart", and in the folder "awart" you would create a folder called "www.myisp.com", and under that a folder called "myobjects", and under that, one or more of the standard Casmira object path folders ("models", "textures", etc.). Finally, each of these files would contain copies of the files that you want to override (e.g. "tree.zip" in the models folder, or "brick.jpg" in the textures folder).

The CD-ROM check box indicates that the Local Path is a CD-ROM. This will cause the Casmira browser to search your system for a CD-ROM drive, and possibly change the Local Path automatically to reflect the current location of the CD-ROM drive.

Object Errors

If you are creating your own objects for use in Casmira, you may want to enable this option in order to help with debugging your objects. If this option is enabled and the object loader encounters a problem in an object, it will print a message listing the object name, the line number (if relevant) and a description of the problem to the chat history window.

Also, if this option is enabled the browser will print a message if it is unable to download a file that it expected to find on the object path. This is helpful for example if you forget to upload a file to your object path that the browser needs in order to display your objects.

Note that object errors will only be displayed for those users who have either caretaker or build rights in the world.